Rust Dashboard64,357 playing

Rust Zombie Raids Test Server

Offline 58.169.156.96:28015 checked 13d ago

moddedoxide

Players now

2of 5
Full
40%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

40% full

Rank

#11,455

top 53%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:14 UTC14d ago 2 – running 1
Wed 14 Oct, 02:42 UTC15d ago 2 – 0.5 days 0
Sun 11 Oct, 11:32 UTC18d ago 2 held half 2.6 days 0
Sun 11 Oct, 01:25 UTC18d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Rust Zombie Raids Test Server online, and how reliable is it?

Rust Zombie Raids Test Server is not online right now, and 13 days 1 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Zombie Raids Test Server run?

Rust Zombie Raids Test Server runs Rust network protocol 2634 and build 167398, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust Zombie Raids Test Server located?

No region tag comes from Rust Zombie Raids Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 58.169.156.96:28015.

Lists

Which Rust Dashboard lists and filters include Rust Zombie Raids Test Server?

These Rust Dashboard lists include Rust Zombie Raids Test Server: Rust servers with zombies in the name and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Zombie Raids Test Server mean?

The game's server browser reads these tags from Rust Zombie Raids Test Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Rust Zombie Raids Test Server?

At the moment Rust Zombie Raids Test Server is offline; it last showed 13 days 1 hours ago.

How does Rust Zombie Raids Test Server rank against other Rust servers?

Player hours over seven days put Rust Zombie Raids Test Server at #11,455, in the top 53% of all ranked servers.

Reset times

What does wipe day look like on Rust Zombie Raids Test Server?

At their busiest, its recent wipes drew 2 players on average. 25 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Rust Zombie Raids Test Server?

There is no next wipe to predict: Rust Zombie Raids Test Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 14 days 20 hours ago.

Settings

What are the rules and settings on Rust Zombie Raids Test Server?

No gather rate appears in the name of Rust Zombie Raids Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust Zombie Raids Test Server run?

Rust Zombie Raids Test Server runs a procedural map of size 4,000 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

How to join

How do I join Rust Zombie Raids Test Server?

Type client.connect 58.169.156.96:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players It holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.