Rust Dashboard33,127 playing

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 15h ago

Players now

0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Mon 06:00Tue 13:00players each hour · 48 hours · UTC

Rank

#15,423

top 69%

7-day average

0

peak –

Last wipe

33d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123406:0012:0018:0001:0007:0013:00

Hourly average and peak, UTC.

Server performance

010020030040006:0012:0018:0001:0007:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
    241/ 275
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
    14/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
    21/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    155/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
    60/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    32/ 100

Quick answers

from the figures on this page

Server

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled online, and how reliable is it?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled is not online right now, and 15 hours have passed since we last saw it. It was online 94% of the last 7 full days, which is 158 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?

Rust network protocol 2635 and build 169317 is running on Facepunch Staging Auto Restart 10 minutes | Nav Disabled, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Facepunch Staging Auto Restart 10 minutes | Nav Disabled located?

There is no region on Facepunch Staging Auto Restart 10 minutes | Nav Disabled. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 57.128.211.49:28019.

Does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run smoothly?

The last 48 hours gave an average of 232 server fps, and it never went under 193. At its highest the count reached 218,000 entities: buildings, deployables and the rest. Memory use peaked at 2,679 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

These Rust Dashboard lists include Facepunch Staging Auto Restart 10 minutes | Nav Disabled: Official Rust servers. You'll find it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.

What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?

The game's server browser reads these tags from Facepunch Staging Auto Restart 10 minutes | Nav Disabled: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169317 (Build): This one runs game build 169317; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The last sighting of Facepunch Staging Auto Restart 10 minutes | Nav Disabled was 15 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled rank against other Rust servers?

Player hours over seven days put Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,423, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Too few wipes are on record for Facepunch Staging Auto Restart 10 minutes | Nav Disabled to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 33 days 18 hours ago.

Map and rules

What are the rules and settings on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The in-game Official tab of Rust includes it. VAC is on: that is Valve's anti-cheat.

Which map does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?

The game generates the procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled, size 4,500 with seed 9563351. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The console in Rust opens with F1, and client.connect 57.128.211.49:28019 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Dashboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs169317
Build This one runs game build 169317.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.