Players now
Live- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
Rank
top 68%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 11:32 UTC31d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:31 UTC42d ago | 11+1 queue | halved by day 1 | 11.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 275/ 350
- 2 23/ 250
- 3 37/ 250
- 4 140/ 200
- 5 52/ 200
- 6 44/ 100
Quick answers
from the figures on this pageServer
Is Facepunch AUX1 online, and how reliable is it?
Facepunch AUX1 is up and taking players now. The uptime it reports puts its last restart about 12 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Facepunch AUX1 run?
Facepunch AUX1 runs Rust network protocol 2635 and build 168484, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Facepunch AUX1 located?
No region is published by Facepunch AUX1. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 57.128.211.49:28015 is where it lives.
Does Facepunch AUX1 run smoothly?
The last 48 hours gave an average of 157 server fps, and it never went under 77. The world held as many as 97,000 entities, counting buildings, deployables and all the rest. At its highest, it took 3,282 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Facepunch AUX1?
The Rust Dashboard lists that carry Facepunch AUX1 are: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who runs Facepunch AUX1?
A playrust.com hostname is published by Facepunch AUX1, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on Facepunch AUX1 mean?
The game's server browser reads these tags from Facepunch AUX1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168484 (Build): Build 168484 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Facepunch AUX1?
Facepunch AUX1 currently reports 0 players. Averaged across the last seven days: 0 players, peaking at 1.
How does Facepunch AUX1 rank against other Rust servers?
Player hours over seven days put Facepunch AUX1 at #15,074, in the top 68% of all ranked servers.
Reset times
What does wipe day look like on Facepunch AUX1?
The average busiest point of its recent wipes was 6 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on Facepunch AUX1?
Facepunch AUX1 has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 31 days 14 hours ago.
Map and rules
What are the rules and settings on Facepunch AUX1?
You will not find a gather rate in the name of Facepunch AUX1. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The in-game Official tab of Rust includes it. VAC is on: that is Valve's anti-cheat.
Which map does Facepunch AUX1 run?
A procedural map of size 4,000 with seed 1095582362 is what Facepunch AUX1 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Facepunch AUX1?
The console in Rust opens with F1, and client.connect 57.128.211.49:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.