Rust Dashboard47,205 playing

Matt's Rust

Online 54.39.51.107:30000 checked 4m ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 03:00Fri 01:00players each hour · 48 hours · UTC

Rank

#15,269

top 69%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
    46/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    78/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    256/ 300
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    11/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    313/ 375
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    267/ 300

Quick answers

from the figures on this page

About

Is Matt's Rust online, and how reliable is it?

Right now Matt's Rust is running. About 8 days 12 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 2 October 2026.

Which version of Rust does Matt's Rust run?

On Linux, Matt's Rust runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Matt's Rust located?

There is no region on Matt's Rust. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 54.39.51.107:30000.

Does Matt's Rust run smoothly?

Across the last 48 hours the average was 182 fps, with a floor of 157. Buildings, deployables and everything else added up to a peak of 45,731 entities. Memory use peaked at 2,474 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Matt's Rust?

You'll find Matt's Rust on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Matt's Rust mean?

The game's server browser reads these tags from Matt's Rust: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Matt's Rust?

Matt's Rust has 0 of its 40 slots filled at the moment. The seven-day average for this server is 0 players.

How does Matt's Rust rank against other Rust servers?

Ranked #15,269 on the last seven days of player hours, Matt's Rust is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Matt's Rust?

The record holds too few of Matt's Rust's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 28 days ago.

Settings

What are the rules and settings on Matt's Rust?

You will not find a gather rate in the name of Matt's Rust. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Matt's Rust run?

Matt's Rust runs a procedural map of size 3,000 with seed 1679882896, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Matt's Rust?

The console in Rust opens with F1, and client.connect 54.39.51.107:30000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.