Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 34% · #2056 in EU
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:04 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 121/ 100
- 2 50/ 225
- 3 20/ 700
- 4 5/ 200
- 5 7/ 1000
- 6 5/ 1000
Quick answers
from the figures on this pageServer details
Is Todd's Testing Ground online, and how reliable is it?
Right now Todd's Testing Ground is running. About 2 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 110 of 168 hours were online: 65%. The first time Rust Dashboard recorded it was 12 October 2026.
Which version of Rust does Todd's Testing Ground run?
Todd's Testing Ground runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Todd's Testing Ground located?
Todd's Testing Ground lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 54.38.78.147:28015.
Does Todd's Testing Ground run smoothly?
Server fps averaged 46 over the last 48 hours and never dropped below 11. The world held as many as 116,153 entities, counting buildings, deployables and all the rest. It drew as much as 4,451 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Todd's Testing Ground?
You'll find Todd's Testing Ground on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Todd's Testing Ground mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe from Todd's Testing Ground as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Todd's Testing Ground?
Todd's Testing Ground has 0 of its 20 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 07:00 UTC over the last 48 hours, when it averaged 1 players.
How does Todd's Testing Ground rank against other Rust servers?
Player hours over seven days put Todd's Testing Ground at #7,605 overall and #2,056 in Europe, in the top 34% of all ranked servers.
Reset times
What is the wipe schedule on Todd's Testing Ground?
Todd's Testing Ground has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 4 hours ago.
Map and rules
What are the rules and settings on Todd's Testing Ground?
The name of Todd's Testing Ground gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
Which map does Todd's Testing Ground run?
A procedural map of size 4,500 with seed 1337 is what Todd's Testing Ground runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
How to join
How do I join Todd's Testing Ground?
The console in Rust opens with F1, and client.connect 54.38.78.147:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
