Rust Dashboard93,847 playing

RUSTTEMA | DEV

Online 54.38.113.236:28115 checked 8m ago

quad moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 16:00Thu 14:00players each hour · 48 hours · UTC

Rank

#14,838

top 67%

7-day average

0

peak 1

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 67% of all ranked servers, and #598 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co -Us MondaysNA · quad · 7 on average
    1/ 300
  2. 2 7/ 60
  3. 3
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
    6/ 80
  4. 4
    Geležinis Miškasquad · 6 on average
    6/ 99
  5. 5
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
    2/ 100
  6. 6 2/ 100

Quick answers

from the figures on this page

Server

Is RUSTTEMA | DEV online, and how reliable is it?

Players can join RUSTTEMA | DEV: it is online. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 21 October 2026.

Which version of Rust does RUSTTEMA | DEV run?

RUSTTEMA | DEV runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is RUSTTEMA | DEV located?

There is no region on RUSTTEMA | DEV. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 54.38.113.236:28115.

Lists

Which Rust Dashboard lists and filters include RUSTTEMA | DEV?

You'll find RUSTTEMA | DEV on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the server tags on RUSTTEMA | DEV mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from RUSTTEMA | DEV as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RUSTTEMA | DEV?

RUSTTEMA | DEV has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.

How does RUSTTEMA | DEV rank against other Rust servers?

Ranked #14,838 on the last seven days of player hours, RUSTTEMA | DEV is in the top 67% of all ranked servers. Among servers of the quad type, it sits at #598.

Wipe schedule

What is the wipe schedule on RUSTTEMA | DEV?

RUSTTEMA | DEV has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 22 hours ago.

Map and rules

What are the rules and settings on RUSTTEMA | DEV?

You will not find a gather rate in the name of RUSTTEMA | DEV. The limit is 4 players per group (quad). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does RUSTTEMA | DEV run?

A procedural map is what RUSTTEMA | DEV runs, generated by the game.

Connect

How do I join RUSTTEMA | DEV?

The console in Rust opens with F1, and client.connect 54.38.113.236:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts4
Group limit 4 is the most you can have per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.