RUSTTEMA | DEV
Online 54.38.113.236:28115 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 67%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, and #598 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 300
- 2 7/ 60
- 3 6/ 80
- 4 6/ 99
- 5 2/ 100
- 6 2/ 100
Quick answers
from the figures on this pageServer
Is RUSTTEMA | DEV online, and how reliable is it?
Players can join RUSTTEMA | DEV: it is online. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 21 October 2026.
Which version of Rust does RUSTTEMA | DEV run?
RUSTTEMA | DEV runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is RUSTTEMA | DEV located?
There is no region on RUSTTEMA | DEV. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 54.38.113.236:28115.
Lists
Which Rust Dashboard lists and filters include RUSTTEMA | DEV?
You'll find RUSTTEMA | DEV on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on RUSTTEMA | DEV mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts4 (Group limit): 4 is the most you can have per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from RUSTTEMA | DEV as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is RUSTTEMA | DEV?
RUSTTEMA | DEV has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.
How does RUSTTEMA | DEV rank against other Rust servers?
Ranked #14,838 on the last seven days of player hours, RUSTTEMA | DEV is in the top 67% of all ranked servers. Among servers of the quad type, it sits at #598.
Wipe schedule
What is the wipe schedule on RUSTTEMA | DEV?
RUSTTEMA | DEV has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 22 hours ago.
Map and rules
What are the rules and settings on RUSTTEMA | DEV?
You will not find a gather rate in the name of RUSTTEMA | DEV. The limit is 4 players per group (quad). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does RUSTTEMA | DEV run?
A procedural map is what RUSTTEMA | DEV runs, generated by the game.
Connect
How do I join RUSTTEMA | DEV?
The console in Rust opens with F1, and client.connect 54.38.113.236:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.