Rust Dashboard35,735 playing

My Dev Test Server

Offline 54.37.85.181:28015 checked 8d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,650

top 67%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server

Is My Dev Test Server online, and how reliable is it?

We last saw My Dev Test Server 8 days 19 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 20 October 2026, when Rust Dashboard first saw it.

Which version of Rust does My Dev Test Server run?

On Linux, My Dev Test Server runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Dev Test Server located?

No region tag comes from My Dev Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 54.37.85.181:28015.

Tags

Which Rust Dashboard lists and filters include My Dev Test Server?

You'll find My Dev Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Dev Test Server mean?

These are the tags My Dev Test Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts12 (Group limit): Teams top out at 12; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is My Dev Test Server?

The last sighting of My Dev Test Server was 8 days 19 hours ago; it is offline right now.

How does My Dev Test Server rank against other Rust servers?

Player hours over seven days put My Dev Test Server at #14,650, in the top 67% of all ranked servers.

Reset times

What is the wipe schedule on My Dev Test Server?

Too few wipes are on record for My Dev Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 20 hours ago the current world was made.

Map and rules

What are the rules and settings on My Dev Test Server?

The name of My Dev Test Server gives no gather rate. Up to 12 players can share a group. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does My Dev Test Server run?

My Dev Test Server runs a procedural map of size 4,300 with seed 1227404764, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join My Dev Test Server?

Type client.connect 54.37.85.181:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts12
Group limit Teams top out at 12.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.