Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2570 in EU
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:25 UTC23h ago | – | – | running | 0 |
| Sat 24 Oct, 02:23 UTC5d ago | 0 | – | 4.1 days | 0 |
| Sun 18 Oct, 00:05 UTC11d ago | 0 | – | 6.1 days | 0 |
| Sat 10 Oct, 13:26 UTC18d ago | 1 | halved by day 1 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 48/ 999
- 2 8/ 100
- 3 5/ 100
- 4 10/ 150
- 5 1/ 50
- 6 5/ 50
Quick answers
from the figures on this pageAbout
Is [EU] LUNARUST BUILD | Creative online, and how reliable is it?
Right now [EU] LUNARUST BUILD | Creative is running. The uptime it reports puts its last restart about 19 hours ago. It was online 71% of the last 7 full days, which is 119 of 168 hours. Rust Dashboard logged it for the first time on 9 October 2026.
Which version of Rust does [EU] LUNARUST BUILD | Creative run?
[EU] LUNARUST BUILD | Creative runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] LUNARUST BUILD | Creative located?
The EU tag is how [EU] LUNARUST BUILD | Creative places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 54.37.245.50:28027.
Does [EU] LUNARUST BUILD | Creative run smoothly?
Across the last 48 hours the average was 30 fps, with a floor of 30. Buildings, deployables and everything else added up to a peak of 71,623 entities. It drew as much as 2,397 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [EU] LUNARUST BUILD | Creative?
These Rust Dashboard lists include [EU] LUNARUST BUILD | Creative: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who runs [EU] LUNARUST BUILD | Creative?
The same operator most likely runs [EU] LUNARUST BUILD | Creative and 23 other servers we track, since all of them publish a lunarust.com hostname.
What do the server tags on [EU] LUNARUST BUILD | Creative mean?
The game's server browser reads these tags from [EU] LUNARUST BUILD | Creative: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp36 (Max players): The server has 36 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^k (Build server): Design and practise bases here; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [EU] LUNARUST BUILD | Creative?
0 players are playing on [EU] LUNARUST BUILD | Creative right now, out of 36 slots. The mean over seven days is 0 players.
How does [EU] LUNARUST BUILD | Creative rank against other Rust servers?
Player hours over seven days put [EU] LUNARUST BUILD | Creative at #15,358 overall and #2,570 in Europe, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] LUNARUST BUILD | Creative?
Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on [EU] LUNARUST BUILD | Creative?
No next wipe can be predicted for [EU] LUNARUST BUILD | Creative, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 23 hours ago.
Rules
What are the rules and settings on [EU] LUNARUST BUILD | Creative?
The name of [EU] LUNARUST BUILD | Creative gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does [EU] LUNARUST BUILD | Creative run?
The game generates the procedural map on [EU] LUNARUST BUILD | Creative, size 3,070 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.
How to join
How do I join [EU] LUNARUST BUILD | Creative?
Type client.connect 54.37.245.50:28027 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://lunarust.com is where its website lives.
