4Netplayers Rust Server
Online 54.37.245.171:22000 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 30%
7-day average
peak 3
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 141/ 500
- 2 133/ 100
- 3 199/ 225
- 4 87/ 700
- 5 228/ 700
- 6 347/ 350
Quick answers
from the figures on this pageServer
Is 4Netplayers Rust Server online, and how reliable is it?
Players can join 4Netplayers Rust Server: it is online. The uptime it reports puts its last restart about 2 days 8 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does 4Netplayers Rust Server run?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is 4Netplayers Rust Server located?
No region tag comes from 4Netplayers Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 54.37.245.171:22000 is where it lives.
Does 4Netplayers Rust Server run smoothly?
The last 48 hours gave an average of 30 server fps, and it never went under 30. At its highest the count reached 91,452 entities: buildings, deployables and the rest. Memory use peaked at 3,032 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include 4Netplayers Rust Server?
The Rust Dashboard lists that carry 4Netplayers Rust Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from 4Netplayers Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server has 0 of its 10 slots filled at the moment. Its seven-day average is 0 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server at #6,750, in the top 30% of all ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes drew 3 players on average. 24 hours into the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
Once a month 4Netplayers Rust Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 22 hours ago the current world was made.
Settings
What are the rules and settings on 4Netplayers Rust Server?
You will not find a gather rate in the name of 4Netplayers Rust Server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does 4Netplayers Rust Server run?
The game generates the procedural map on 4Netplayers Rust Server, size 4,000 with seed 1234567890. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join 4Netplayers Rust Server?
The console in Rust opens with F1, and client.connect 54.37.245.171:22000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.