Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 66% · #2459 in EU
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 84% in EU, and #493 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:27 UTC8d ago | 1 | – | running | 1 |
| Wed 21 Oct, 08:43 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 17 Oct, 08:15 UTC12d ago | 1 | held half | 4 days | 1 |
| Fri 16 Oct, 10:36 UTC13d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 20:44 UTC21d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Thu 8 Oct, 08:37 UTC21d ago | 1 | – | 0.5 days | 0 |
| Fri 2 Oct, 10:34 UTC27d ago | 2 | – | 5.9 days | 0 |
| Tue 29 Sep, 08:17 UTC30d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Thu 24 Sep, 19:04 UTC35d ago | 4 | halved by day 1 | 4.6 days | 1 |
| Thu 24 Sep, 10:12 UTC35d ago | 4 | – | 0.4 days | 1 |
| Wed 23 Sep, 09:12 UTC36d ago | 2 | – | 1 days | 1 |
| Fri 18 Sep, 08:52 UTC41d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 200
- 2 49/ 550
- 3 5/ 550
- 4 0/ 550
- 5 7/ 550
- 6 13/ 550
Quick answers
from the figures on this pageAbout
Is Test online, and how reliable is it?
The server is down at the moment. Its last sighting was 2 days 22 hours ago: Test. The last 7 full days show 23% uptime, with 39 hours up out of 168. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does Test run?
On Linux, Test runs Rust network protocol 2635 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.
Where is Test located?
In Europe, Test lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 54.37.128.210:35555 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Test?
The Rust Dashboard lists that carry Test are: Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
The game's server browser reads these tags from Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts3 (Group limit): 3 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Test?
At the moment Test is offline; it last showed 2 days 22 hours ago. Over seven days the mean is 0 players and the peak is 1.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #14,580 overall and #2,459 in Europe, in the top 66% of all ranked servers. It ranks #493 among trio servers.
Wipe schedule
What does wipe day look like on Test?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on Test?
No next wipe can be predicted for Test, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 1 hours ago.
Settings
What are the rules and settings on Test?
The name of Test gives no gather rate. Teams cap at 3 players (trio). survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
The game generates the procedural map on Test, size 1,400 with seed 61283182. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name The Smallest Rust Map.
Connect
How do I join Test?
The console in Rust opens with F1, and client.connect 54.37.128.210:35555 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/fNSphY5pnU.
