Rust Dashboard55,754 playing

[EU] SINMAS STAGING Livestock

Online 54.36.179.224:28015 checked 6m ago

vanillamoddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 11:00Thu 09:00players each hour · 48 hours · UTC

Rank

#6,963

top 31%

7-day average

0

peak 1

Last wipe

23h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304011:0020:0005:0014:0000:0009:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:59 UTC23h ago – – running 0
Tue 27 Oct, 15:03 UTC1d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC41d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    184/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    78/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    18/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 81 on average
    223/ 700

Quick answers

from the figures on this page

Server details

Is [EU] SINMAS STAGING Livestock online, and how reliable is it?

[EU] SINMAS STAGING Livestock is up and taking players now. The uptime it reports puts its last restart about 4 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [EU] SINMAS STAGING Livestock run?

Rust network protocol 2635 and build 169621 is running on [EU] SINMAS STAGING Livestock, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is [EU] SINMAS STAGING Livestock located?

The name of [EU] SINMAS STAGING Livestock points to Europe, but no region tag is published. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 54.36.179.224:28015.

Does [EU] SINMAS STAGING Livestock run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. The world held as many as 85,000 entities, counting buildings, deployables and all the rest. At its highest, it took 2,396 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include [EU] SINMAS STAGING Livestock?

You'll find [EU] SINMAS STAGING Livestock on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [EU] SINMAS STAGING Livestock mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169621 (Build): Build 169621 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins from [EU] SINMAS STAGING Livestock as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [EU] SINMAS STAGING Livestock?

0 players are playing on [EU] SINMAS STAGING Livestock right now, out of 50 slots. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

How does [EU] SINMAS STAGING Livestock rank against other Rust servers?

Player hours over seven days put [EU] SINMAS STAGING Livestock at #6,963, in the top 31% of all ranked servers.

Wipe schedule

What does wipe day look like on [EU] SINMAS STAGING Livestock?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 33% of recent wipes. In the other cases it dropped below half by day 3.

What is the wipe schedule on [EU] SINMAS STAGING Livestock?

There is no next wipe to predict: [EU] SINMAS STAGING Livestock wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 23 hours ago.

Map and rules

What are the rules and settings on [EU] SINMAS STAGING Livestock?

No gather rate appears in the name of [EU] SINMAS STAGING Livestock. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.

Which map does [EU] SINMAS STAGING Livestock run?

The game generates the procedural map on [EU] SINMAS STAGING Livestock, size 3,400 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Connect

How do I join [EU] SINMAS STAGING Livestock?

The console in Rust opens with F1, and client.connect 54.36.179.224:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://sinmas.eu is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169621,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs169621
Build Build 169621 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.