Map Renderer
Offline 52.157.33.128:28015 checked 26d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 109/ 500
- 2 130/ 100
- 3 132/ 225
- 4 102/ 700
- 5 32/ 200
- 6 29/ 1000
Quick answers
from the figures on this pageAbout
Is Map Renderer online, and how reliable is it?
Map Renderer is not online right now, and 26 days 1 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 2 October 2026.
Which version of Rust does Map Renderer run?
Map Renderer runs Rust network protocol 2634 and build 166586, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Map Renderer located?
No region tag comes from Map Renderer. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 52.157.33.128:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Map Renderer?
The Rust Dashboard lists that carry Map Renderer are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Map Renderer mean?
These are the tags Map Renderer publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Map Renderer?
The last sighting of Map Renderer was 26 days 1 hours ago; it is offline right now.
How does Map Renderer rank against other Rust servers?
Player hours over seven days put Map Renderer at #15,929, in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on Map Renderer?
The record holds too few of Map Renderer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 26 days 1 hours ago the current world was made.
Rules
What are the rules and settings on Map Renderer?
No gather rate appears in the name of Map Renderer. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Connect
How do I join Map Renderer?
Type client.connect 52.157.33.128:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.