4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 2d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 2
10% full
Rank
top 55%
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 03:26 UTC3d ago | 2 | – | running | 0 |
| Tue 6 Oct, 13:18 UTC23d ago | 2 | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 30/ 700
- 2 83/ 700
- 3 12/ 1000
- 4 69/ 1000
- 5 122/ 1000
- 6 211/ 1000
Quick answers
from the figures on this pageServer details
Is 4Netplayers MrWolfCommunity online, and how reliable is it?
The server is down at the moment. Its last sighting was 2 days 6 hours ago: 4Netplayers MrWolfCommunity. Over the last 7 full days, 120 of 168 hours were online: 71%. Our records for it start on 6 October 2026, when Rust Dashboard first saw it.
Which version of Rust does 4Netplayers MrWolfCommunity run?
On Linux, 4Netplayers MrWolfCommunity runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is 4Netplayers MrWolfCommunity located?
No region is published by 4Netplayers MrWolfCommunity. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 51.89.172.53:27200 is where it lives.
Lists
Which Rust Dashboard lists and filters include 4Netplayers MrWolfCommunity?
These Rust Dashboard lists include 4Netplayers MrWolfCommunity: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on 4Netplayers MrWolfCommunity mean?
The game's server browser reads these tags from 4Netplayers MrWolfCommunity: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is 4Netplayers MrWolfCommunity?
The last sighting of 4Netplayers MrWolfCommunity was 2 days 6 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 2 at the highest.
How does 4Netplayers MrWolfCommunity rank against other Rust servers?
Player hours over seven days put 4Netplayers MrWolfCommunity at #12,164, in the top 55% of all ranked servers.
Wipe days
What does wipe day look like on 4Netplayers MrWolfCommunity?
Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 36 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 10.
What is the wipe schedule on 4Netplayers MrWolfCommunity?
Wipes come once a month on 4Netplayers MrWolfCommunity, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 3 days 19 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on 4Netplayers MrWolfCommunity?
The name of 4Netplayers MrWolfCommunity gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does 4Netplayers MrWolfCommunity run?
A procedural map of size 3,750 with seed 1173896604 is what 4Netplayers MrWolfCommunity runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join 4Netplayers MrWolfCommunity?
Type client.connect 51.89.172.53:27200 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.