Rust Dashboard61,573 playing

Rusty Zombie 4Netplayers

Offline 51.83.238.216:29200 checked 41d ago

quad moddedoxidesoftcore

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,478

top 70%

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 2/ 100
  2. 2 1/ 233
  3. 3
    [EA] Softcore 1quad · monthly · 66 on average
    116/ 350
  4. 4
    [US] Facepunch Softcore 2NA · quad · monthly · 59 on average
    28/ 300
  5. 5
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
    50/ 150
  6. 6
    Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
    1/ 100

Quick answers

from the figures on this page

About

Is Rusty Zombie 4Netplayers online, and how reliable is it?

The server is down at the moment. Its last sighting was 41 days 1 hours ago: Rusty Zombie 4Netplayers. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rusty Zombie 4Netplayers run?

Rusty Zombie 4Netplayers runs Rust network protocol 2633 and build 164530, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rusty Zombie 4Netplayers located?

No region tag comes from Rusty Zombie 4Netplayers. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 51.83.238.216:29200.

Lists

Which Rust Dashboard lists and filters include Rusty Zombie 4Netplayers?

The Rust Dashboard lists that carry Rusty Zombie 4Netplayers are: Rust servers with zombies in the name and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Rusty Zombie 4Netplayers mean?

The game's server browser reads these tags from Rusty Zombie 4Netplayers: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): It holds 10 slots; ts4 (Group limit): Teams top out at 4; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^s (Softcore): This is Facepunch's easier mode, softcore, where death keeps part of your inventory; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rusty Zombie 4Netplayers?

At the moment Rusty Zombie 4Netplayers is offline; it last showed 41 days 1 hours ago.

How does Rusty Zombie 4Netplayers rank against other Rust servers?

Player hours over seven days put Rusty Zombie 4Netplayers at #15,478, in the top 70% of all ranked servers. Among servers of the quad type, it sits at #616.

Reset times

What is the wipe schedule on Rusty Zombie 4Netplayers?

The record holds too few of Rusty Zombie 4Netplayers's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 55 days 5 hours ago the current world was made.

Rules

What are the rules and settings on Rusty Zombie 4Netplayers?

No gather rate appears in the name of Rusty Zombie 4Netplayers. Teams cap at 4 players (quad). softcore is what it plays, Facepunch's easier setting: part of your loot is kept. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rusty Zombie 4Netplayers run?

The game generates the procedural map on Rusty Zombie 4Netplayers, size 4,500 with seed 526772873. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Rusty Zombie 4Netplayers?

Type client.connect 51.83.238.216:29200 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players It holds 10 slots.
ts4
Group limit Teams top out at 4.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Difficulty

^s
Softcore This is Facepunch's easier mode, softcore, where death keeps part of your inventory.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.