Rust Dashboard73,470 playing

4Netplayers Rust Server

Offline 51.83.238.197:28100 checked 2h ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 14:00Thu 10:00players each hour · 48 hours · UTC

Rank

#15,326

top 69%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123414:0023:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:04 UTC11d ago 2 – running 0
Sun 11 Oct, 18:38 UTC17d ago 1 held half 6 days 0
Sun 4 Oct, 11:03 UTC25d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
    533/ 550
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    417/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    74/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    68/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    55/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    183/ 200

Quick answers

from the figures on this page

About

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is not online right now, and 2 hours have passed since we last saw it. Its reported uptime points to a restart roughly 3 days 1 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2635 and build 168909 is running on 4Netplayers Rust Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 51.83.238.197:28100 is where it lives.

Does 4Netplayers Rust Server run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. Buildings, deployables and everything else added up to a peak of 91,494 entities. At its highest, it took 2,827 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

The Rust Dashboard lists that carry 4Netplayers Rust Server are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 4Netplayers Rust Server mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from 4Netplayers Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline; it last showed 2 hours ago. Its average over the last seven days comes to 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,326 on the last seven days of player hours, 4Netplayers Rust Server is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on 4Netplayers Rust Server?

Its recent wipes averaged a peak of 1 players. 18 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on 4Netplayers Rust Server?

No next wipe can be predicted for 4Netplayers Rust Server, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was made.

Settings

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Server run?

A procedural map of size 4,000 with seed 15867623 is what 4Netplayers Rust Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join 4Netplayers Rust Server?

Type client.connect 51.83.238.197:28100 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.