Rust Dashboard35,842 playing

CSE Network | Rust | DEV

Offline EU 51.83.197.88:28015 checked 5d ago

trio biweekly wipes moddedcarbon

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,358

top 69% · #2570 in EU

7-day average

0

peak –

Last wipe

10d ago

biweekly schedule

Next wipe

3d 20h

Mon 2 Nov, 00:08 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #524 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:08 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 3d 20hMon 2 Nov, 00:08 UTC
  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 17d 20hMon 16 Nov, 00:08 UTC
  • 31d 20hMon 30 Nov, 00:08 UTC
  • 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:08 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rust Planet|VANILLA +|WIPE 28.10EU · trio · biweekly · 1 on average
    0/ 500
  2. 2
    Rustafied.com - EU TrioEU · trio · biweekly · 78 on average
    5/ 100
  3. 3
    CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average
    0/ 50
  4. 4
    RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average
    27/ 200
  5. 5 9/ 550
  6. 6 1/ 550

Quick answers

from the figures on this page

Server

Is CSE Network | Rust | DEV online, and how reliable is it?

CSE Network | Rust | DEV is not online right now, and 5 days 15 hours have passed since we last saw it. The last 7 full days show 9% uptime, with 15 hours up out of 168. Rust Dashboard logged it for the first time on 15 September 2026.

Which version of Rust does CSE Network | Rust | DEV run?

On Linux, CSE Network | Rust | DEV runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is CSE Network | Rust | DEV located?

The EU tag is how CSE Network | Rust | DEV places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 51.83.197.88:28015.

Tags, lists

Which Rust Dashboard lists and filters include CSE Network | Rust | DEV?

These Rust Dashboard lists include CSE Network | Rust | DEV: Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on CSE Network | Rust | DEV mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts3 (Group limit): Each team holds no more than 3; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): Europe is where the server browser puts it from CSE Network | Rust | DEV as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is CSE Network | Rust | DEV?

The last sighting of CSE Network | Rust | DEV was 5 days 15 hours ago; it is offline right now. The mean over seven days is 0 players.

How does CSE Network | Rust | DEV rank against other Rust servers?

Player hours over seven days put CSE Network | Rust | DEV at #15,358 overall and #2,570 in Europe, in the top 69% of all ranked servers. Among servers of the trio type, it sits at #524.

Wipe schedule

What does wipe day look like on CSE Network | Rust | DEV?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 19 hours after it began.

What is the wipe schedule on CSE Network | Rust | DEV?

The prediction follows its tag, because too few of CSE Network | Rust | DEV's wipes are on record to confirm the schedule. Monday 2 November at 00:08 UTC is when its next wipe falls due. The world it runs now dates from 10 days 3 hours ago. Its tags publish a wipe schedule of every two weeks.

Rules

What are the rules and settings on CSE Network | Rust | DEV?

The name of CSE Network | Rust | DEV gives no gather rate. Teams cap at 3 players (trio). survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does CSE Network | Rust | DEV run?

The game generates the map on CSE Network | Rust | DEV, which is procedural.

How to join

How do I join CSE Network | Rust | DEV?

Type client.connect 51.83.197.88:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players The server has 5 slots.
ts3
Group limit Each team holds no more than 3.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.