Rust Dashboard70,052 playing

RustyLands

Online 51.81.79.224:28015 checked 14m ago

moddedoxide

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

0% full

Tue 14:00Thu 11:00players each hour · 48 hours · UTC

Rank

#3,715

top 17%

7-day average

1

peak 3

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:55 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    172/ 500
  2. 2
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    128/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    74/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    25/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
    259/ 700

Quick answers

from the figures on this page

Server

Is RustyLands online, and how reliable is it?

Players can join RustyLands: it is online. About 21 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 18 October 2026, when Rust Dashboard first saw it.

Which version of Rust does RustyLands run?

RustyLands runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustyLands located?

There is no region on RustyLands. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.81.79.224:28015 is where it lives.

Does RustyLands run smoothly?

Across the last 48 hours the average was 116 fps, with a floor of 86. At its highest the count reached 120,754 entities: buildings, deployables and the rest. It drew as much as 5,358 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include RustyLands?

The Rust Dashboard lists that carry RustyLands are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustyLands mean?

The game's server browser reads these tags from RustyLands: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is RustyLands?

RustyLands has 0 of its 125 slots filled at the moment. Averaged across the last seven days: 1 players, peaking at 3. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does RustyLands rank against other Rust servers?

Player hours over seven days put RustyLands at #3,715, in the top 17% of all ranked servers.

Reset times

What does wipe day look like on RustyLands?

Its recent wipes averaged a peak of 3 players. On the latest wipe, 30 hours passed before the crowd peaked.

What is the wipe schedule on RustyLands?

Too few wipes are on record for RustyLands to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 21 hours ago the current world was made.

Settings

What are the rules and settings on RustyLands?

No gather rate appears in the name of RustyLands. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does RustyLands run?

The game generates the procedural map on RustyLands, size 4,500 with seed 50000. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join RustyLands?

The console in Rust opens with F1, and client.connect 51.81.79.224:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp125
Max players The server has 125 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.