PUBLIC
Online 51.81.48.22:28044 checked 2h ago
Players now
Live- Full
- 12%
- In queue
- 0
- Peak, 48 hours
- 12
- Peak, 7 days
- 23
12% full
Rank
top 16%
7-day average
peak 23
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:09 UTC3h ago | – | – | running | 0 |
| Thu 22 Oct, 03:24 UTC6d ago | 20 | halved by day 1 | 6.5 days | 2 |
| Wed 21 Oct, 18:57 UTC7d ago | 23 | – | 0.4 days | 0 |
| Thu 15 Oct, 01:48 UTC13d ago | 18 | halved by day 1 | 6.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageAbout
Is PUBLIC online, and how reliable is it?
Players can join PUBLIC: it is online. About 6 days 12 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 89% uptime, with 149 hours up out of 168. The first time Rust Dashboard recorded it was 14 October 2026.
Which version of Rust does PUBLIC run?
Rust network protocol 2635 and build 168909 is running on PUBLIC, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is PUBLIC located?
There is no region on PUBLIC. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.81.48.22:28044 is where it lives.
Does PUBLIC run smoothly?
Server fps averaged 128 over the last 48 hours and never dropped below 68. The world held as many as 1,058,128 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,868 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include PUBLIC?
These Rust Dashboard lists include PUBLIC: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
What do the server tags on PUBLIC mean?
These are the tags PUBLIC publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is PUBLIC?
12 players are playing on PUBLIC right now, out of 100 slots. Its seven-day average is 1 players, and it reached 23 at the highest. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 12 players.
How does PUBLIC rank against other Rust servers?
Player hours over seven days put PUBLIC at #3,649, in the top 16% of all ranked servers.
Reset times
What does wipe day look like on PUBLIC?
The average busiest point of its recent wipes was 20 players. Peak crowd on the latest wipe came 11 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.
What is the wipe schedule on PUBLIC?
No next wipe can be predicted for PUBLIC, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 hours ago.
Map and rules
What are the rules and settings on PUBLIC?
You will not find a gather rate in the name of PUBLIC. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. VAC is on: that is Valve's anti-cheat.
Which map does PUBLIC run?
A procedural map of size 5,000 with seed 1228719711 is what PUBLIC runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Join
How do I join PUBLIC?
Type client.connect 51.81.48.22:28044 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.