Rust Dashboard89,289 playing

PUBLIC

Online 51.81.48.22:28044 checked 2h ago

modded

Players now

Live
12of 100
Full
12%
In queue
0
Peak, 48 hours
12
Peak, 7 days
23

12% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#3,649

top 16%

7-day average

1

peak 23

Last wipe

3h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
0510152020:0005:0014:0023:0008:0017:00Wiped Wed 28 Oct, 16:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0014:0023:0008:0017:00Wiped Wed 28 Oct, 16:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
20wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:09 UTC3h ago – – running 0
Thu 22 Oct, 03:24 UTC6d ago 20 halved by day 1 6.5 days 2
Wed 21 Oct, 18:57 UTC7d ago 23 – 0.4 days 0
Thu 15 Oct, 01:48 UTC13d ago 18 halved by day 1 6.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

About

Is PUBLIC online, and how reliable is it?

Players can join PUBLIC: it is online. About 6 days 12 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 89% uptime, with 149 hours up out of 168. The first time Rust Dashboard recorded it was 14 October 2026.

Which version of Rust does PUBLIC run?

Rust network protocol 2635 and build 168909 is running on PUBLIC, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PUBLIC located?

There is no region on PUBLIC. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.81.48.22:28044 is where it lives.

Does PUBLIC run smoothly?

Server fps averaged 128 over the last 48 hours and never dropped below 68. The world held as many as 1,058,128 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,868 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include PUBLIC?

These Rust Dashboard lists include PUBLIC: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

What do the server tags on PUBLIC mean?

These are the tags PUBLIC publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is PUBLIC?

12 players are playing on PUBLIC right now, out of 100 slots. Its seven-day average is 1 players, and it reached 23 at the highest. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 12 players.

How does PUBLIC rank against other Rust servers?

Player hours over seven days put PUBLIC at #3,649, in the top 16% of all ranked servers.

Reset times

What does wipe day look like on PUBLIC?

The average busiest point of its recent wipes was 20 players. Peak crowd on the latest wipe came 11 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on PUBLIC?

No next wipe can be predicted for PUBLIC, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 hours ago.

Map and rules

What are the rules and settings on PUBLIC?

You will not find a gather rate in the name of PUBLIC. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. VAC is on: that is Valve's anti-cheat.

Which map does PUBLIC run?

A procedural map of size 5,000 with seed 1228719711 is what PUBLIC runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Join

How do I join PUBLIC?

Type client.connect 51.81.48.22:28044 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.