Rust Dashboard39,476 playing

A Shockbyte Rust Server

Offline 51.81.179.105:29188 checked 17d ago

moddedoxide

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,405

top 71%

7-day average

0

peak –

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:59 UTC17d ago 2 – running 0
Mon 12 Oct, 03:55 UTC18d ago 2 – 0.7 days 0
Wed 7 Oct, 02:46 UTC23d ago 1 halved by day 4 5 days 0
Tue 6 Oct, 17:19 UTC23d ago 1 – 0.4 days 0
Mon 5 Oct, 04:50 UTC25d ago 1 – 1.5 days 0
Fri 2 Oct, 04:42 UTC28d ago 1 halved by day 1 3 days 0
Thu 1 Oct, 20:08 UTC FW28d ago 1 – 0.4 days 0
Wed 30 Sep, 00:31 UTC30d ago 1 – 1.8 days 0
Tue 29 Sep, 18:14 UTC30d ago 1 – 0.3 days 0
Sat 26 Sep, 02:55 UTC34d ago 1 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 17 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 51.81.179.105:29188.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from A Shockbyte Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is A Shockbyte Rust Server?

At the moment A Shockbyte Rust Server is offline; it last showed 17 days ago.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,405, in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.5.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 17 days 8 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 1,500 with seed 50000. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 51.81.179.105:29188 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.