Zulandia
Online 51.81.179.101:22130 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 45%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:37 UTC8d ago | 2 | – | running | 1 |
| Tue 20 Oct, 17:27 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 03:43 UTC9d ago | 2 | – | 0.6 days | 0 |
| Wed 7 Oct, 16:38 UTC22d ago | 2 | held half | 12.5 days | 0 |
| Sat 3 Oct, 23:10 UTC25d ago | 1 | held half | 3.7 days | 0 |
| Fri 2 Oct, 00:59 UTC27d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 50
- 2 2/ 50
- 3 3/ 20
- 4 1/ 100
- 5 31/ 140
- 6 2/ 50
Quick answers
from the figures on this pageServer details
Is Zulandia online, and how reliable is it?
Right now Zulandia is running. About 7 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Zulandia run?
On Linux, Zulandia runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is Zulandia located?
There is no region on Zulandia. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 51.81.179.101:22130.
Does Zulandia run smoothly?
Across the last 48 hours the average was 97 fps, with a floor of 84. The world held as many as 141,320 entities, counting buildings, deployables and all the rest. It drew as much as 7,001 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Zulandia?
You'll find Zulandia on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on Zulandia mean?
The game's server browser reads these tags from Zulandia: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Zulandia?
As things stand, 0 players are on Zulandia, which holds 50 slots. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
How does Zulandia rank against other Rust servers?
Ranked #10,051 on the last seven days of player hours, Zulandia is in the top 45% of all ranked servers. Among servers of the quad type, it sits at #505.
Reset times
What does wipe day look like on Zulandia?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 23 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Zulandia?
No next wipe can be predicted for Zulandia, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 21 hours ago.
Rules
What are the rules and settings on Zulandia?
You will not find a gather rate in the name of Zulandia. The limit is 4 players per group (quad). softcore is the mode here, Facepunch's easier setting: part of your loot is kept. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Zulandia run?
The game generates the procedural map on Zulandia, size 4,900 with seed 385766984. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Zulandia?
Type client.connect 51.81.179.101:22130 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.