A Shockbyte Rust Server
Online 51.81.176.81:28015 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 25%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:51 UTC7d ago | 1+1 queue | – | running | 0 |
| Sat 17 Oct, 17:34 UTC11d ago | 1 | held half | 4.4 days | 1 |
| Thu 15 Oct, 18:10 UTC13d ago | 1 | – | 2 days | 1 |
| Sun 11 Oct, 17:18 UTC17d ago | 1 | held half | 4 days | 0 |
| Sun 11 Oct, 09:22 UTC17d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC19d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC20d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC22d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC22d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC23d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC25d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTC FW27d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:04 UTC29d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC30d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC31d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC33d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC34d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC35d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:19 UTC35d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 07:20 UTC35d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 147/ 250
- 2 116/ 200
- 3 13/ 250
- 4 21/ 250
- 5 13/ 100
- 6 30/ 200
Quick answers
from the figures on this pageServer details
Is A Shockbyte Rust Server online, and how reliable is it?
Players can join A Shockbyte Rust Server: it is online. The uptime it reports puts its last restart about 4 days 22 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is A Shockbyte Rust Server located?
There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 51.81.176.81:28015.
Does A Shockbyte Rust Server run smoothly?
Server fps averaged 232 over the last 48 hours and never dropped below 194. Buildings, deployables and everything else added up to a peak of 65,222 entities. At its highest, it took 4,359 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include A Shockbyte Rust Server?
You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from A Shockbyte Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is A Shockbyte Rust Server?
0 players are playing on A Shockbyte Rust Server right now, out of 1 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #5,494 on the last seven days of player hours, A Shockbyte Rust Server is in the top 25% of all ranked servers.
Wipe days
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 13 days 9 hours ago.
Map and rules
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
The game generates the procedural map on A Shockbyte Rust Server, size 3,500 with seed 471471404. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join A Shockbyte Rust Server?
The console in Rust opens with F1, and client.connect 51.81.176.81:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.