Rust Dashboard37,258 playing

A Shockbyte Rust Server

Online 51.81.176.73:25516 checked 12m ago

moddedoxide

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#5,833

top 26%

7-day average

0

peak 1

Last wipe

4h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Thu 29 Oct, 03:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040008:0017:0002:0011:0021:0006:00Wiped Thu 29 Oct, 03:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Wed 21 OctWed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:00 UTC4h ago – – running 0
Wed 21 Oct, 17:02 UTC7d ago 1 – – 0
Wed 21 Oct, 02:22 UTC8d ago 1 – 0.6 days 0
Mon 19 Oct, 02:02 UTC10d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up and taking players now. The uptime it reports puts its last restart about 3 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 19 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 51.81.176.73:25516.

Does A Shockbyte Rust Server run smoothly?

Server fps averaged 221 over the last 48 hours and never dropped below 5. Buildings, deployables and everything else added up to a peak of 48,858 entities. Memory use peaked at 3,206 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from A Shockbyte Rust Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

0 players are playing on A Shockbyte Rust Server right now, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 03:00 UTC over the last 48 hours, when it averaged 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #5,833, in the top 26% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. By day 5 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 hours ago the current world was made.

Settings

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 3,000 with seed 1. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.

Join

How do I join A Shockbyte Rust Server?

Type client.connect 51.81.176.73:25516 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.