Rust Dashboard101,834 playing

A Shockbyte Rust Server

Offline 51.81.176.29:25435 checked 36d ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,177

top 61%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 22 SepSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:04 UTC36d ago 1 – running 1
Sat 19 Sep, 08:15 UTC40d ago 1 halved by day 1 3.6 days 1
Fri 18 Sep, 12:35 UTC41d ago 1 – 0.8 days 0
Fri 18 Sep, 02:27 UTC41d ago 1 – 0.4 days 0
Wed 16 Sep, 20:25 UTC42d ago 1 – 1.3 days 1
Mon 14 Sep, 07:33 UTC45d ago 1 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 36 days 4 hours ago: A Shockbyte Rust Server. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 51.81.176.29:25435.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from A Shockbyte Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 36 days 4 hours ago; it is offline right now.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #13,177, in the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 36 days 20 hours ago.

Rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 5,000 with seed 410495. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join A Shockbyte Rust Server?

Type client.connect 51.81.176.29:25435 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.