Rust Dashboard96,135 playing

A Shockbyte Rust Server

Offline 51.79.46.129:28015 checked 4d ago

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,369

top 70%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:05 UTC14d ago 0 – running 0
Wed 30 Sep, 08:29 UTC27d ago 0 – 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
    825/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average
    50/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average
    123/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
    485/ 575
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average
    310/ 350
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average
    218/ 325

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 4 days 10 hours ago: A Shockbyte Rust Server. The last 7 full days show 48% uptime, with 81 hours up out of 168. The first time Rust Dashboard recorded it was 29 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 is running on A Shockbyte Rust Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 51.79.46.129:28015.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from A Shockbyte Rust Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 4 days 10 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,369 on the last seven days of player hours, A Shockbyte Rust Server is in the top 70% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 2 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 51.79.46.129:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.