Rust Dashboard54,903 playing

A Shockbyte Rust Server

Online 51.79.214.130:24878 checked 10m ago

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 02:00Fri 00:00players each hour · 48 hours · UTC

Rank

#15,284

top 69%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:08 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
    75/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    101/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
    325/ 350
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    20/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    415/ 450
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    304/ 325

Quick answers

from the figures on this page

Server

Is A Shockbyte Rust Server online, and how reliable is it?

Players can join A Shockbyte Rust Server: it is online. Its reported uptime points to a restart roughly 3 days 7 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 51.79.214.130:24878.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 238 fps, with a floor of 219. Buildings, deployables and everything else added up to a peak of 16,917 entities. It drew as much as 2,762 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): It holds 125 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from A Shockbyte Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 125 slots filled at the moment. The mean over seven days is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,284 on the last seven days of player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 17 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 2,000 with seed 808489829, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join A Shockbyte Rust Server?

Type client.connect 51.79.214.130:24878 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp125
Max players It holds 125 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.