Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 11
0% full
Rank
top 10% · #202 in EA
7-day average
peak 11
Last wipe
weekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 16:10 UTC
- 20d 18hThu 19 Nov, 16:10 UTC
- 27d 18hThu 26 Nov, 16:10 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 18hThu 10 Dec, 16:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:10 UTC5h ago | – | – | running | 1 |
| Thu 22 Oct, 16:08 UTC7d ago | 11 | – | – | 2 |
| Thu 15 Oct, 16:08 UTC14d ago | 7 | halved by day 4 | 7 days | 1 |
| Thu 8 Oct, 16:19 UTC21d ago | 14 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 15 | halved by day 4 | 6.9 days | 0 |
| Thu 24 Sep, 16:08 UTC35d ago | 19 | halved by day 4 | 7.1 days | 4 |
| Thu 17 Sep, 16:09 UTC42d ago | 12 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 199/ 250
- 2 1/ 550
- 3 94/ 150
- 4 0/ 200
- 5 44/ 150
- 6 0/ 200
Quick answers
from the figures on this pageAbout
Is [SEA] Malaysia Rust | Friday Weekly online, and how reliable is it?
Right now [SEA] Malaysia Rust | Friday Weekly is running. About 3 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [SEA] Malaysia Rust | Friday Weekly run?
Rust network protocol 2635 and build 168909 is running on [SEA] Malaysia Rust | Friday Weekly, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [SEA] Malaysia Rust | Friday Weekly located?
In Asia, [SEA] Malaysia Rust | Friday Weekly lists itself with the EA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 51.79.163.230:60400.
Does [SEA] Malaysia Rust | Friday Weekly run smoothly?
The last 48 hours gave an average of 72 server fps, and it never went under 58. Buildings, deployables and everything else added up to a peak of 105,169 entities. At its highest, it took 5,694 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [SEA] Malaysia Rust | Friday Weekly?
You'll find [SEA] Malaysia Rust | Friday Weekly on these themed lists at Rust Dashboard: Best Rust community servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?
The game's server browser reads these tags from [SEA] Malaysia Rust | Friday Weekly: gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is [SEA] Malaysia Rust | Friday Weekly?
[SEA] Malaysia Rust | Friday Weekly has 0 of its 100 slots filled at the moment. Its seven-day average is 2 players, and it reached 11 at the highest. Across the last 48 hours, the peak came at 17:00 UTC with an average of 4 players.
How does [SEA] Malaysia Rust | Friday Weekly rank against other Rust servers?
[SEA] Malaysia Rust | Friday Weekly holds #2,132 for player hours across seven days, #202 in Asia, in the top 10% of all ranked servers.
Wipe schedule
What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?
The average busiest point of its recent wipes was 11 players. 21 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 4 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [SEA] Malaysia Rust | Friday Weekly?
every Thursday at 16:10 UTC, [SEA] Malaysia Rust | Friday Weekly wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 5 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on [SEA] Malaysia Rust | Friday Weekly?
The name of [SEA] Malaysia Rust | Friday Weekly gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. Oxide plugins run on it. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does [SEA] Malaysia Rust | Friday Weekly run?
[SEA] Malaysia Rust | Friday Weekly runs a procedural map of size 4,250 with seed 1926677385, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join [SEA] Malaysia Rust | Friday Weekly?
Type client.connect 51.79.163.230:60400 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust is where its website lives.
