[EU] Dirty Gofer Construct - Build | Noclip | Creative
Online EU 51.68.234.17:28070 checked 4m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 38% · #2142 in EU
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:34 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 208/ 999
- 2 32/ 100
- 3 14/ 100
- 4 31/ 150
- 5 5/ 50
- 6 13/ 50
Quick answers
from the figures on this pageServer
Is [EU] Dirty Gofer Construct - Build | Noclip | Creative online, and how reliable is it?
[EU] Dirty Gofer Construct - Build | Noclip | Creative is up and taking players now. About 4 days 22 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
Rust network protocol 2635 and build 167781 is running on [EU] Dirty Gofer Construct - Build | Noclip | Creative, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] Dirty Gofer Construct - Build | Noclip | Creative located?
[EU] Dirty Gofer Construct - Build | Noclip | Creative lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 51.68.234.17:28070.
Does [EU] Dirty Gofer Construct - Build | Noclip | Creative run smoothly?
The last 48 hours gave an average of 104 server fps, and it never went under 91. At its highest the count reached 106,900 entities: buildings, deployables and the rest. It drew as much as 4,525 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The Rust Dashboard lists that carry [EU] Dirty Gofer Construct - Build | Noclip | Creative are: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative mean?
These are the tags [EU] Dirty Gofer Construct - Build | Noclip | Creative publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^k (Build server): This server is for designing and practising bases; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [EU] Dirty Gofer Construct - Build | Noclip | Creative?
0 players are playing on [EU] Dirty Gofer Construct - Build | Noclip | Creative right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
How does [EU] Dirty Gofer Construct - Build | Noclip | Creative rank against other Rust servers?
Player hours over seven days put [EU] Dirty Gofer Construct - Build | Noclip | Creative at #8,549 overall and #2,142 in Europe, in the top 38% of all ranked servers.
Reset times
What does wipe day look like on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 35 hours after it began.
What is the wipe schedule on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
[EU] Dirty Gofer Construct - Build | Noclip | Creative has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 20 days 20 hours ago.
Map and rules
What are the rules and settings on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The name of [EU] Dirty Gofer Construct - Build | Noclip | Creative gives no gather rate. Groups hold up to 8 players, the default for the game. It runs build & creative, building in a sandbox, and no gathering. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
A procedural map of size 4,370 with seed 76456756 is what [EU] Dirty Gofer Construct - Build | Noclip | Creative runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: by klauz24.
Join
How do I join [EU] Dirty Gofer Construct - Build | Noclip | Creative?
Type client.connect 51.68.234.17:28070 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.