Rust Dashboard46,860 playing

Zache Local Build Server

Offline 51.6.221.100:28015 checked 35d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,479

top 67%

7-day average

0

peak –

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 144/ 999
  2. 2 207/ 999
  3. 3 54/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    19/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    5/ 100
  6. 6 20/ 100

Quick answers

from the figures on this page

Server details

Is Zache Local Build Server online, and how reliable is it?

Zache Local Build Server is not online right now, and 35 days 22 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Zache Local Build Server run?

Rust network protocol 2633 and build 164530 is running on Zache Local Build Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Zache Local Build Server located?

No region tag comes from Zache Local Build Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 51.6.221.100:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Zache Local Build Server?

You'll find Zache Local Build Server on these themed lists at Rust Dashboard: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Zache Local Build Server mean?

These are the tags Zache Local Build Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Zache Local Build Server?

At the moment Zache Local Build Server is offline; it last showed 35 days 22 hours ago.

How does Zache Local Build Server rank against other Rust servers?

Ranked #15,479 on the last seven days of player hours, Zache Local Build Server is in the top 67% of all ranked servers.

Wipe schedule

What is the wipe schedule on Zache Local Build Server?

Zache Local Build Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 54 days 16 hours ago the current world was made.

Rules

What are the rules and settings on Zache Local Build Server?

No gather rate appears in the name of Zache Local Build Server. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Connect

How do I join Zache Local Build Server?

Type client.connect 51.6.221.100:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.