MotaMota
Offline 51.38.53.147:28015 checked 22d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
20% full
Rank
top 62%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 86/ 500
- 2 121/ 100
- 3 79/ 225
- 4 70/ 700
- 5 23/ 200
- 6 12/ 1000
Quick answers
from the figures on this pageServer details
Is MotaMota online, and how reliable is it?
MotaMota is not online right now, and 22 days have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 6 October 2026, when Rust Dashboard first saw it.
Which version of Rust does MotaMota run?
Rust network protocol 2634 and build 166652 is running on MotaMota, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is MotaMota located?
No region tag comes from MotaMota. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 51.38.53.147:28015.
Tags
Which Rust Dashboard lists and filters include MotaMota?
The Rust Dashboard lists that carry MotaMota are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MotaMota mean?
These are the tags MotaMota publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is MotaMota?
The last sighting of MotaMota was 22 days ago; it is offline right now.
How does MotaMota rank against other Rust servers?
Ranked #13,773 on the last seven days of player hours, MotaMota is in the top 62% of all ranked servers.
Reset times
What is the wipe schedule on MotaMota?
Too few wipes are on record for MotaMota to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 4 hours ago the current world was made.
Map and rules
What are the rules and settings on MotaMota?
The name of MotaMota gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does MotaMota run?
A procedural map is what MotaMota runs, generated by the game.
Connect
How do I join MotaMota?
Type client.connect 51.38.53.147:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.