blahblahblah
Online 51.38.155.251:28951 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 28%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:36 UTC4d ago | 2 | – | running | 1 |
| Sat 24 Oct, 12:32 UTC5d ago | 2 | – | 1.2 days | 1 |
| Thu 22 Oct, 15:35 UTC7d ago | 4 | – | 1.9 days | 0 |
| Wed 21 Oct, 12:59 UTC8d ago | 4 | – | 1.1 days | 0 |
| Tue 20 Oct, 21:56 UTC8d ago | 4 | – | 0.6 days | 0 |
| Sun 18 Oct, 11:39 UTC11d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 78/ 500
- 2 135/ 100
- 3 131/ 225
- 4 42/ 700
- 5 135/ 700
- 6 347/ 350
Quick answers
from the figures on this pageServer
Is blahblahblah online, and how reliable is it?
Right now blahblahblah is running. The uptime it reports puts its last restart about 7 hours ago. It was online 68% of the last 7 full days, which is 115 of 168 hours. Rust Dashboard logged it for the first time on 17 October 2026.
Which version of Rust does blahblahblah run?
blahblahblah runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is blahblahblah located?
No region is published by blahblahblah. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 51.38.155.251:28951.
Does blahblahblah run smoothly?
The last 48 hours gave an average of 239 server fps, and it never went under 233. At its highest the count reached 6,046 entities: buildings, deployables and the rest. At its highest, it took 2,548 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include blahblahblah?
These Rust Dashboard lists include blahblahblah: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on blahblahblah mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp75 (Max players): 75 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from blahblahblah as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is blahblahblah?
As things stand, 0 players are on blahblahblah, which holds 75 slots. Its seven-day average is 0 players, and it reached 2 at the highest. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does blahblahblah rank against other Rust servers?
Ranked #6,284 on the last seven days of player hours, blahblahblah is in the top 28% of all ranked servers.
Reset times
What does wipe day look like on blahblahblah?
At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 3 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on blahblahblah?
There is no next wipe to predict: blahblahblah wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 5 days 4 hours ago.
Map and rules
What are the rules and settings on blahblahblah?
You will not find a gather rate in the name of blahblahblah. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does blahblahblah run?
blahblahblah runs a procedural map of size 1,000 with seed 50000, made by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
How to join
How do I join blahblahblah?
Type client.connect 51.38.155.251:28951 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.