Rust Dashboard39,600 playing

A Shockbyte x Discord Production Rust Server

Online 51.38.155.197:27890 checked 6m ago

moddedoxide

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
4

0% full

Wed 06:00Fri 04:00players each hour · 48 hours · UTC

Rank

#5,471

top 25%

7-day average

0

peak 4

Last wipe

9h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
0123406:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 20:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 20:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
62%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:25 UTC9h ago – – running 0
Tue 27 Oct, 15:22 UTC2d ago 3 halved by day 1 2.2 days 0
Sun 25 Oct, 16:29 UTC4d ago 4 – 2 days 0
Thu 22 Oct, 18:45 UTC7d ago 4 halved by day 1 2.9 days 0
Tue 20 Oct, 21:15 UTC9d ago 3 – 1.9 days 0
Sun 18 Oct, 18:36 UTC11d ago 6 halved by day 1 2.1 days 0
Tue 13 Oct, 20:26 UTC16d ago 3 halved by day 1 4.9 days 0
Sun 11 Oct, 19:15 UTC18d ago 2 halved by day 1 2 days 0
Thu 8 Oct, 22:49 UTC21d ago 3 halved by day 1 2.9 days 0
Thu 1 Oct, 15:33 UTC28d ago 5 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is up and taking players now. The uptime it reports puts its last restart about 7 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 17 September 2026.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region on A Shockbyte x Discord Production Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 51.38.155.197:27890 is where it lives.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours the average was 130 fps, with a floor of 100. Buildings, deployables and everything else added up to a peak of 126,807 entities. At its highest, it took 6,406 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Dashboard lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

0 players are playing on A Shockbyte x Discord Production Rust Server right now, out of 125 slots. Its seven-day average is 0 players, and it reached 4 at the highest. It was busiest at 10:00 UTC over the last 48 hours, when it averaged 2 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Ranked #5,471 on the last seven days of player hours, A Shockbyte x Discord Production Rust Server is in the top 25% of all ranked servers.

Reset times

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

Its recent wipes averaged a peak of 4 players. 19 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 9 hours ago.

Rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte x Discord Production Rust Server run?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server, size 4,000 with seed 50000. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Type client.connect 51.38.155.197:27890 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp125
Max players It holds 125 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.