rebranding
Offline EU 51.254.210.58:28015 checked 26d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70% · #2480 in EU
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 16:56 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:56 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
- 17hThu 29 Oct, 16:56 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 16:56 UTC
- 21d 17hThu 19 Nov, 16:56 UTC
- 28d 17hThu 26 Nov, 16:56 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 16:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC27d ago | 0 | – | running | 0 |
| Thu 24 Sep, 16:56 UTC34d ago | 8 | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 16:55 UTC41d ago | 23 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 5/ 200
- 2 1/ 150
- 3 0/ 100
- 4 3/ 200
- 5 0/ 200
- 6 17/ 150
Quick answers
from the figures on this pageServer details
Is rebranding online, and how reliable is it?
We last saw rebranding 26 days 1 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 17 September 2026.
Which version of Rust does rebranding run?
Rust network protocol 2633 and build 165217 is running on rebranding, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is rebranding located?
The EU tag is how rebranding places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 51.254.210.58:28015.
Lists
Which Rust Dashboard lists and filters include rebranding?
You'll find rebranding on these themed lists at Rust Dashboard: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
What do the server tags on rebranding mean?
These are the tags rebranding publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): It holds 150 slots; ts4 (Group limit): Teams top out at 4; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugins here; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is rebranding?
At the moment rebranding is offline; it last showed 26 days 1 hours ago.
How does rebranding rank against other Rust servers?
Player hours over seven days put rebranding at #15,973 overall and #2,480 in Europe, in the top 70% of all ranked servers. It ranks #639 among quad servers.
Wipe schedule
What does wipe day look like on rebranding?
The average busiest point of its recent wipes was 10 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 3.5.
What is the wipe schedule on rebranding?
Its schedule cannot be confirmed from the record, which holds too few of rebranding's wipes, so the prediction follows the tag. Thursday 29 October at 16:56 UTC is when its next wipe falls due. The world it runs now dates from 27 days 6 hours ago. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on rebranding?
The name of rebranding gives no gather rate. Teams cap at 4 players (quad). survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Oxide plugins are loaded. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does rebranding run?
A procedural map of size 3,500 with seed 1740670201 is what rebranding runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join rebranding?
The console in Rust opens with F1, and client.connect 51.254.210.58:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.