Rust Dashboard102,135 playing

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

Offline 51.222.255.150:28015 checked 42d ago

moddedcarbon

Players now

0of 60
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,512

no region published

7-day average

0

peak –

Last wipe

80d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    190/ 225
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly online, and how reliable is it?

We last saw [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly 42 days 16 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?

On Linux, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs Rust network protocol 2632 and build 162434. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly located?

No region is published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 51.222.255.150:28015.

Lists

Which Rust Dashboard lists and filters include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

These Rust Dashboard lists include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly mean?

The game's server browser reads these tags from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp60 (Max players): 60 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, your game must run protocol 2632; cs162434 (Build): Build 162434 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

The last sighting of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was 42 days 16 hours ago; it is offline right now.

How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rank against other Rust servers?

Player hours over seven days put [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, in the top – of all ranked servers.

Reset times

What is the wipe schedule on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

The record holds too few of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 80 days 20 hours ago.

Rules

What are the rules and settings on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

You will not find a gather rate in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?

The game generates the map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, which is procedural.

Join

How do I join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Type client.connect 51.222.255.150:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp60
Max players 60 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol To join, your game must run protocol 2632.
cs162434
Build Build 162434 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.