Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 57% · #1378 in NA
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 30/ 100
- 2 27/ 50
- 3 16/ 100
- 4 4/ 150
- 5 10/ 175
- 6 7/ 90
Quick answers
from the figures on this pageServer details
Is Legion Network | Detroit US | Custom Map online, and how reliable is it?
Legion Network | Detroit US | Custom Map is up and taking players now. About 6 days 18 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 21 October 2026.
Which version of Rust does Legion Network | Detroit US | Custom Map run?
Legion Network | Detroit US | Custom Map runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Legion Network | Detroit US | Custom Map located?
The NA tag is how Legion Network | Detroit US | Custom Map places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 51.222.244.171:25575 is where it lives.
Does Legion Network | Detroit US | Custom Map run smoothly?
The last 48 hours gave an average of 201 server fps, and it never went under 176. At its highest the count reached 98,460 entities: buildings, deployables and the rest. At its highest, it took 4,111 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Legion Network | Detroit US | Custom Map?
The Rust Dashboard lists that carry Legion Network | Detroit US | Custom Map are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Legion Network | Detroit US | Custom Map mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America from Legion Network | Detroit US | Custom Map as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Legion Network | Detroit US | Custom Map?
0 players are playing on Legion Network | Detroit US | Custom Map right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 1.
How does Legion Network | Detroit US | Custom Map rank against other Rust servers?
Legion Network | Detroit US | Custom Map holds #12,682 for player hours across seven days, #1,378 in North America, in the top 57% of all ranked servers.
Reset times
What is the wipe schedule on Legion Network | Detroit US | Custom Map?
Too few wipes are on record for Legion Network | Detroit US | Custom Map to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 8 days 19 hours ago.
Map and rules
What are the rules and settings on Legion Network | Detroit US | Custom Map?
The name of Legion Network | Detroit US | Custom Map gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Legion Network | Detroit US | Custom Map run?
Legion Network | Detroit US | Custom Map runs a procedural map of size 4,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.
Join
How do I join Legion Network | Detroit US | Custom Map?
Type client.connect 51.222.244.171:25575 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/jsSEd8JUn5.
