Rust Dashboard81,308 playing

[US] MR Staging

Online 51.222.203.216:28025 checked 13m ago

vanillamoddedcarbon

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 15:00Thu 13:00players each hour · 48 hours · UTC

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
    15/ 100
  2. 2 12/ 50
  3. 3
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
    3/ 100
  4. 4
    Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
    7/ 150
  5. 5
    [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
    6/ 175
  6. 6
    Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
    3/ 90

Quick answers

from the figures on this page

Server details

Is [US] MR Staging online, and how reliable is it?

Players can join [US] MR Staging: it is online. Its reported uptime points to a restart roughly 3 days 4 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 18 October 2026.

Which version of Rust does [US] MR Staging run?

On Linux, [US] MR Staging runs Rust network protocol 2635 and build 169120. You need the same protocol as the server to join. Steam updates your game for you.

Where is [US] MR Staging located?

No region tag comes from [US] MR Staging, though the name points to North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 51.222.203.216:28025.

Does [US] MR Staging run smoothly?

Across the last 48 hours the average was 181 fps, with a floor of 80. Buildings, deployables and everything else added up to a peak of 129,000 entities. Memory use peaked at 6,696 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include [US] MR Staging?

The Rust Dashboard lists that carry [US] MR Staging are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [US] MR Staging mean?

The game's server browser reads these tags from [US] MR Staging: gmvanilla (Game mode): This server plays vanilla survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169120 (Build): Build 169120 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [US] MR Staging?

0 players are playing on [US] MR Staging right now, out of 40 slots. Its average over the last seven days comes to 0 players.

How does [US] MR Staging rank against other Rust servers?

Ranked #15,335 on the last seven days of player hours, [US] MR Staging is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on [US] MR Staging?

The record holds too few of [US] MR Staging's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 10 days 18 hours ago the current world was made.

Rules

What are the rules and settings on [US] MR Staging?

You will not find a gather rate in the name of [US] MR Staging. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does [US] MR Staging run?

[US] MR Staging runs a procedural map of size 5,250 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Connect

How do I join [US] MR Staging?

The console in Rust opens with F1, and client.connect 51.222.203.216:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://markiii-rust.co.uk/ is where its website lives.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs169120
Build Build 169120 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.