Trinity Rust
Online EU 51.195.63.11:20500 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2568 in EU
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Sat 31 Oct, 15:06 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 15:06 UTC, in 2d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 8hSat 31 Oct, 15:06 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 9d 8hSat 7 Nov, 15:06 UTC
- 16d 8hSat 14 Nov, 15:06 UTC
- 23d 8hSat 21 Nov, 15:06 UTC
- 30d 8hSat 28 Nov, 15:06 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 37d 8hSat 5 Dec, 15:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:06 UTC25d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:47 UTC41d ago | 0 | – | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 130/ 100
- 2 72/ 225
- 3 3/ 200
- 4 3/ 175
- 5 15/ 100
- 6 5/ 100
Quick answers
from the figures on this pageServer
Is Trinity Rust online, and how reliable is it?
Trinity Rust is up and taking players now. About 6 days 18 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Trinity Rust run?
Trinity Rust runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Trinity Rust located?
The EU tag is how Trinity Rust places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 51.195.63.11:20500.
Does Trinity Rust run smoothly?
Across the last 48 hours the average was 255 fps, with a floor of 249. The world held as many as 3,191 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,409 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include Trinity Rust?
The Rust Dashboard lists that carry Trinity Rust are: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Trinity Rust mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; EU (Europe): In the server browser it sits under Europe from Trinity Rust as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Trinity Rust?
0 players are playing on Trinity Rust right now, out of 100 slots. The seven-day average for this server is 0 players.
How does Trinity Rust rank against other Rust servers?
Trinity Rust holds #15,341 for player hours across seven days, #2,568 in Europe, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Trinity Rust?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Trinity Rust?
Its schedule cannot be confirmed from the record, which holds too few of Trinity Rust's wipes, so the prediction follows the tag. Saturday 31 October at 15:06 UTC is when its next wipe falls due. The world it runs now dates from 25 days 15 hours ago. The tags list wipes as weekly.
Settings
What are the rules and settings on Trinity Rust?
You will not find a gather rate in the name of Trinity Rust. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does Trinity Rust run?
Trinity Rust runs a procedural map of size 1,024 with seed 571345021, made by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads CraggyIsland.
Connect
How do I join Trinity Rust?
Type client.connect 51.195.63.11:20500 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://hosting.alkad.org/ is where its website lives.