Rust Dashboard32,056 playing

4Netplayers tafemme

Offline 51.195.61.136:22800 checked 39d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,478

top 70%

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is 4Netplayers tafemme online, and how reliable is it?

We last saw 4Netplayers tafemme 39 days 19 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does 4Netplayers tafemme run?

Rust network protocol 2633 and build 164530 is running on 4Netplayers tafemme, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 4Netplayers tafemme located?

No region is published by 4Netplayers tafemme. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 51.195.61.136:22800.

Tags, lists

Which Rust Dashboard lists and filters include 4Netplayers tafemme?

These Rust Dashboard lists include 4Netplayers tafemme: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers tafemme mean?

The game's server browser reads these tags from 4Netplayers tafemme: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is 4Netplayers tafemme?

The last sighting of 4Netplayers tafemme was 39 days 19 hours ago; it is offline right now.

How does 4Netplayers tafemme rank against other Rust servers?

Ranked #15,478 on the last seven days of player hours, 4Netplayers tafemme is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers tafemme?

The record holds too few of 4Netplayers tafemme's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 55 days 1 hours ago the current world was made.

Settings

What are the rules and settings on 4Netplayers tafemme?

The name of 4Netplayers tafemme gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers tafemme run?

A procedural map of size 4,000 with seed 1234567890 is what 4Netplayers tafemme runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join 4Netplayers tafemme?

Type client.connect 51.195.61.136:22800 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.