Rust Dashboard46,574 playing

4Netplayers Rust Server

Offline 51.161.209.108:20400 checked 22d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,923

top 72%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:37 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    17/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    33/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    6/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    24/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    119/ 200

Quick answers

from the figures on this page

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

We last saw 4Netplayers Rust Server 22 days 1 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.

Which version of Rust does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 51.161.209.108:20400.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

You'll find 4Netplayers Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): This one runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline; it last showed 22 days 1 hours ago.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,923 on the last seven days of player hours, 4Netplayers Rust Server is in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was made.

Map and rules

What are the rules and settings on 4Netplayers Rust Server?

You will not find a gather rate in the name of 4Netplayers Rust Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does 4Netplayers Rust Server run?

The game generates the procedural map on 4Netplayers Rust Server, size 4,000 with seed 1234567890. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join 4Netplayers Rust Server?

Type client.connect 51.161.209.108:20400 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build This one runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.