A Rust Server
Online 51.161.199.206:28000 checked 12m ago
Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
1% full
Rank
top 39%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 04:57 UTC
- 20d 14hThu 19 Nov, 04:57 UTC
- 27d 14hThu 26 Nov, 04:57 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 04:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:57 UTC9h ago | – | – | running | 0 |
| Thu 22 Oct, 04:57 UTC7d ago | 0 | – | – | 0 |
| Thu 15 Oct, 04:56 UTC14d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 04:56 UTC21d ago | 1 | halved by day 1 | 7 days | 0 |
| Tue 6 Oct, 05:45 UTC23d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 05:56 UTC28d ago | 0 | – | 5 days | 1 |
| Thu 24 Sep, 05:56 UTC35d ago | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 189/ 500
- 2 130/ 100
- 3 54/ 225
- 4 77/ 700
- 5 46/ 200
- 6 254/ 700
Quick answers
from the figures on this pageServer details
Is A Rust Server online, and how reliable is it?
Players can join A Rust Server: it is online. About 8 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 14% uptime, with 23 hours up out of 168. The first time Rust Dashboard recorded it was 17 September 2026.
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 is running on A Rust Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 51.161.199.206:28000.
Does A Rust Server run smoothly?
Across the last 48 hours the average was 186 fps, with a floor of 153. Buildings, deployables and everything else added up to a peak of 110,688 entities. Memory use peaked at 4,136 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include A Rust Server?
You'll find A Rust Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on A Rust Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; oxidation (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags from A Rust Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is A Rust Server?
1 players are playing on A Rust Server right now, out of 75 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 06:00 UTC over the last 48 hours, when it averaged 1 players.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #8,608, in the top 39% of all ranked servers.
Wipe schedule
What does wipe day look like on A Rust Server?
Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 1 hours after it began. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on A Rust Server?
The wipe rhythm on A Rust Server is every Thursday at 04:57 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 9 hours ago the current world was made.
Rules
What are the rules and settings on A Rust Server?
The name of A Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does A Rust Server run?
A procedural map of size 4,500 with seed 3152 is what A Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.
Connect
How do I join A Rust Server?
The console in Rust opens with F1, and client.connect 51.161.199.206:28000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.