Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2525 in EU
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
- 6d 9hThu 5 Nov, 19:00 UTCFW
- 34d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC28d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC29d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 700
- 2 108/ 700
- 3 14/ 1000
- 4 45/ 1000
- 5 87/ 1000
- 6 238/ 1000
Quick answers
from the figures on this pageServer
Is Jimmcflee online, and how reliable is it?
Players can join Jimmcflee: it is online. The uptime it reports puts its last restart about 8 days 19 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 1 October 2026.
Which version of Rust does Jimmcflee run?
Rust network protocol 2634 and build 167781 is running on Jimmcflee, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Jimmcflee located?
Jimmcflee lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 51.161.198.212:28000 is where it lives.
Does Jimmcflee run smoothly?
Server fps averaged 5 over the last 48 hours and never dropped below 5. The world held as many as 16,543 entities, counting buildings, deployables and all the rest. It drew as much as 1,598 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Jimmcflee?
These Rust Dashboard lists include Jimmcflee: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Jimmcflee mean?
These are the tags Jimmcflee publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Jimmcflee?
Jimmcflee has 0 of its 50 slots filled at the moment. The seven-day average for this server is 0 players.
How does Jimmcflee rank against other Rust servers?
Jimmcflee holds #15,257 for player hours across seven days, #2,525 in Europe, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Jimmcflee?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on Jimmcflee?
Wipes come once a month on Jimmcflee, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 28 days 6 hours ago. The tags carry a wipe schedule of once a month.
Map and rules
What are the rules and settings on Jimmcflee?
The name of Jimmcflee gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Jimmcflee run?
Jimmcflee runs a procedural map of size 2,000 with seed 1938561864, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Jimmcflee?
The console in Rust opens with F1, and client.connect 51.161.198.212:28000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
