Rust Dashboard55,398 playing

ECHO 10X Testing Server

Offline OC 51.161.198.157:60417 checked 34d ago

10x weekly wipes moddedoxide

Players now

0of 200
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,238

top 71% · #193 in OC

7-day average

0

peak –

Last wipe

37d ago

weekly schedule

Next wipe

4d 14h

Tue 3 Nov, 00:33 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 00:33 UTC, in 4d 14h. Its weekly schedule tag · low confidence

9wipe-day peakplayers, last three wipes

Coming wipes

  • 4d 14hTue 3 Nov, 00:33 UTC
  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 11d 14hTue 10 Nov, 00:33 UTC
  • 18d 14hTue 17 Nov, 00:33 UTC
  • 25d 14hTue 24 Nov, 00:33 UTC
  • 32d 14hTue 1 Dec, 00:33 UTC
  • 35d 8hThu 3 Dec, 19:00 UTCFW
  • 39d 14hTue 8 Dec, 00:33 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 00:33 UTC37d ago 9 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average
    0/ 100
  2. 2
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
    87/ 150
  3. 3
    WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average
    3/ 100
  4. 4
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average
    5/ 75
  5. 5
    [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
    20/ 75
  6. 6
    HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average
    0/ 100

Quick answers

from the figures on this page

About

Is ECHO 10X Testing Server online, and how reliable is it?

We last saw ECHO 10X Testing Server 34 days 2 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does ECHO 10X Testing Server run?

Rust network protocol 2633 and build 165217 is running on ECHO 10X Testing Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is ECHO 10X Testing Server located?

ECHO 10X Testing Server lists Oceania as its location, tagged OC. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 51.161.198.157:60417.

Tags, lists

Which Rust Dashboard lists and filters include ECHO 10X Testing Server?

You'll find ECHO 10X Testing Server on these themed lists at Rust Dashboard: 10x Rust servers, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What do the server tags on ECHO 10X Testing Server mean?

The game's server browser reads these tags from ECHO 10X Testing Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): Wipes come weekly; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; OC (Oceania): In the server browser it sits under Oceania. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is ECHO 10X Testing Server?

At the moment ECHO 10X Testing Server is offline; it last showed 34 days 2 hours ago.

How does ECHO 10X Testing Server rank against other Rust servers?

Player hours over seven days put ECHO 10X Testing Server at #16,238 overall and #193 in Oceania, in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on ECHO 10X Testing Server?

Its recent wipes averaged a peak of 9 players. On the latest wipe, 32 hours passed before the crowd peaked.

What is the wipe schedule on ECHO 10X Testing Server?

Its schedule cannot be confirmed from the record, which holds too few of ECHO 10X Testing Server's wipes, so the prediction follows the tag. On Tuesday 3 November at 00:33 UTC the next wipe is due. The world now in play was generated 37 days 9 hours ago. A weekly wipe schedule is published in its tags.

Map and rules

What are the rules and settings on ECHO 10X Testing Server?

The name of ECHO 10X Testing Server carries a 10x gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does ECHO 10X Testing Server run?

The game generates the procedural map on ECHO 10X Testing Server, size 4,500 with seed 1678368928. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join ECHO 10X Testing Server?

Type client.connect 51.161.198.157:60417 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/77uwJBCHaX.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^w,OC,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes come weekly.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.