Rust Dashboard37,934 playing

Firedasherskull's Server [AU]

Offline 51.161.145.147:23853 checked 28d ago

moddedoxide

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,615

top 70%

7-day average

0

peak –

Last wipe

38d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 08:48 UTC38d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    0/ 75
  2. 2
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 144 on average
    622/ 650
  3. 3
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average
    76/ 100
  4. 4
    Rustopia.gg - AU MainOC · groups of 12+ · weekly · 58 on average
    113/ 150
  5. 5
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average
    24/ 100
  6. 6
    Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
    12/ 100

Quick answers

from the figures on this page

About

Is Firedasherskull's Server [AU] online, and how reliable is it?

The server is down at the moment. Its last sighting was 28 days ago: Firedasherskull's Server [AU]. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Firedasherskull's Server [AU] run?

Firedasherskull's Server [AU] runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Firedasherskull's Server [AU] located?

There is no region tag on Firedasherskull's Server [AU], but the name suggests Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 51.161.145.147:23853.

Tags

Which Rust Dashboard lists and filters include Firedasherskull's Server [AU]?

These Rust Dashboard lists include Firedasherskull's Server [AU]: Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Firedasherskull's Server [AU] mean?

These are the tags Firedasherskull's Server [AU] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): 40 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Firedasherskull's Server [AU]?

The last sighting of Firedasherskull's Server [AU] was 28 days ago; it is offline right now.

How does Firedasherskull's Server [AU] rank against other Rust servers?

Ranked #16,615 on the last seven days of player hours, Firedasherskull's Server [AU] is in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on Firedasherskull's Server [AU]?

The average busiest point of its recent wipes was 4 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Firedasherskull's Server [AU]?

Too few wipes are on record for Firedasherskull's Server [AU] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 38 days 22 hours ago the current world was made.

Settings

What are the rules and settings on Firedasherskull's Server [AU]?

You will not find a gather rate in the name of Firedasherskull's Server [AU]. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Firedasherskull's Server [AU] run?

A procedural map of size 4,500 with seed 50000 is what Firedasherskull's Server [AU] runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Firedasherskull's Server [AU]?

The console in Rust opens with F1, and client.connect 51.161.145.147:23853 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players 40 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.