Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 26% · #958 in NA
7-day average
peak 2
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 18:11 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:11 UTC, in 1d 17h. Every Thursday at 18:11 UTC · medium confidence
Coming wipes
- 1d 17hThu 29 Oct, 18:11 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 17hThu 12 Nov, 18:11 UTC
- 22d 17hThu 19 Nov, 18:11 UTC
- 29d 17hThu 26 Nov, 18:11 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 17hThu 10 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:11 UTC5d ago | 2 | – | running | 0 |
| Thu 15 Oct, 18:09 UTC12d ago | 0 | – | 7 days | 0 |
| Sun 11 Oct, 00:45 UTC16d ago | 0 | – | 4.7 days | 0 |
| Thu 8 Oct, 18:11 UTC19d ago | 1 | halved by day 1 | 2.3 days | 0 |
| Thu 1 Oct, 17:55 UTC FW26d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 48/ 250
- 2 59/ 250
- 3 672/ 725
- 4 25/ 100
- 5 577/ 625
- 6 56/ 200
Quick answers
from the figures on this pageAbout
Is Hazard's Island | Weekly online, and how reliable is it?
Players can join Hazard's Island | Weekly: it is online. The uptime it reports puts its last restart about 13 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Rust Dashboard logged it for the first time on 30 September 2026.
Which version of Rust does Hazard's Island | Weekly run?
Rust network protocol 2635 and build 168909 is running on Hazard's Island | Weekly, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Hazard's Island | Weekly located?
The NA tag is how Hazard's Island | Weekly places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 50.99.7.47:28015.
Does Hazard's Island | Weekly run smoothly?
Across the last 48 hours the average was 60 fps, with a floor of 59. The world held as many as 69,608 entities, counting buildings, deployables and all the rest. It drew as much as 2,293 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Hazard's Island | Weekly?
The Rust Dashboard lists that carry Hazard's Island | Weekly are: Best Rust community servers, North American Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Hazard's Island | Weekly mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): This server runs Oxide (uMod) for plugins; NA (North America): The server browser lists it under North America from Hazard's Island | Weekly as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Hazard's Island | Weekly?
0 players are playing on Hazard's Island | Weekly right now, out of 50 slots. Its seven-day average is 0 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 14:00 UTC with an average of 0 players.
How does Hazard's Island | Weekly rank against other Rust servers?
Hazard's Island | Weekly holds #5,796 for player hours across seven days, #958 in North America, in the top 26% of all ranked servers.
Wipe schedule
What does wipe day look like on Hazard's Island | Weekly?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 4 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Hazard's Island | Weekly?
The wipe rhythm on Hazard's Island | Weekly is every Thursday at 18:11 UTC. On Thursday 29 October at 18:11 UTC the next wipe is due. 5 days 5 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on Hazard's Island | Weekly?
You will not find a gather rate in the name of Hazard's Island | Weekly. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. Oxide plugins are loaded. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.
Which map does Hazard's Island | Weekly run?
The game generates the procedural map on Hazard's Island | Weekly, size 3,500 with seed 404552750. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join Hazard's Island | Weekly?
The console in Rust opens with F1, and client.connect 50.99.7.47:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. Rust's premium status is required to join. You can find it online at https://canadiangameforces.com.
