Rust Dashboard54,200 playing

Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 12m ago

vanilla

Players now

Live
1of ?
In queue
0
Peak, 48 hours
1
Peak, 7 days
2
Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#4,358

top 20%

7-day average

0

peak 2

Last wipe

6d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC19d ago 2 – running 1
Fri 2 Oct, 22:53 UTC26d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW27d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    328/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    215/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
    38/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
    30/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
    56/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    74/ 200

Quick answers

from the figures on this page

Server

Is Delimited Gaming Private PvE online, and how reliable is it?

Right now Delimited Gaming Private PvE is running. The uptime it reports puts its last restart about 2 days 22 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Delimited Gaming Private PvE run?

Delimited Gaming Private PvE runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Delimited Gaming Private PvE located?

No region is published by Delimited Gaming Private PvE. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 50.35.89.41:28015.

Does Delimited Gaming Private PvE run smoothly?

Across the last 48 hours the average was 229 fps, with a floor of 164. The world held as many as 129,713 entities, counting buildings, deployables and all the rest. It drew as much as 4,416 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Delimited Gaming Private PvE?

You'll find Delimited Gaming Private PvE on these themed lists at Rust Dashboard: Best Rust community servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Delimited Gaming Private PvE mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): 0 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged from Delimited Gaming Private PvE as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Delimited Gaming Private PvE?

1 players are on Delimited Gaming Private PvE as things stand. Over seven days the mean is 0 players and the peak is 2. Across the last 48 hours, the peak came at 10:00 UTC with an average of 1 players.

How does Delimited Gaming Private PvE rank against other Rust servers?

Player hours over seven days put Delimited Gaming Private PvE at #4,358, in the top 20% of all ranked servers.

Wipe schedule

What does wipe day look like on Delimited Gaming Private PvE?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on Delimited Gaming Private PvE?

No next wipe can be predicted for Delimited Gaming Private PvE, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 days 5 hours ago.

Rules

What are the rules and settings on Delimited Gaming Private PvE?

The name of Delimited Gaming Private PvE gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does Delimited Gaming Private PvE run?

The game generates the procedural map on Delimited Gaming Private PvE, size 4,800 with seed 956306104. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Delimited Gaming Private PvE?

The console in Rust opens with F1, and client.connect 50.35.89.41:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp0
Max players 0 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.