Rust Dashboard83,167 playing

My Local Testing Server

Offline 50.25.73.37:28015 checked 33d ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,859

top 64%

7-day average

0

peak –

Last wipe

37d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:28 UTC37d ago 1 – running 1
Mon 21 Sep, 16:03 UTC37d ago 1 – 0.9 days 1
Sun 20 Sep, 04:19 UTC39d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    143/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    78/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is My Local Testing Server online, and how reliable is it?

My Local Testing Server is not online right now, and 33 days 12 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 20 September 2026.

Which version of Rust does My Local Testing Server run?

Rust network protocol 2633 and build 164530 is running on My Local Testing Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Local Testing Server located?

No region tag comes from My Local Testing Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 50.25.73.37:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include My Local Testing Server?

These Rust Dashboard lists include My Local Testing Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on My Local Testing Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from My Local Testing Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is My Local Testing Server?

At the moment My Local Testing Server is offline; it last showed 33 days 12 hours ago.

How does My Local Testing Server rank against other Rust servers?

Ranked #14,859 on the last seven days of player hours, My Local Testing Server is in the top 64% of all ranked servers.

Wipe days

What does wipe day look like on My Local Testing Server?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on My Local Testing Server?

There is no next wipe to predict: My Local Testing Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 37 days 1 hours ago.

Rules

What are the rules and settings on My Local Testing Server?

You will not find a gather rate in the name of My Local Testing Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does My Local Testing Server run?

The map is procedural and the game generates it on My Local Testing Server.

How to join

How do I join My Local Testing Server?

Type client.connect 50.25.73.37:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164530
Build Build 164530 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.