Rust Dashboard44,070 playing

[ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly

Online EU 5.9.121.103:28005 checked 12m ago

2x quad biweekly wipes moddedcarbon

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 02:00Wed 23:00players each hour · 48 hours · UTC

Rank

#10,967

top 49% · #2338 in EU

7-day average

0

peak 1

Last wipe

8d ago

biweekly schedule

Next wipe

5d 17h

Tue 3 Nov, 18:15 UTC

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 49% of all ranked servers, top 80% in EU, and #533 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:15 UTC, in 5d 17h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 5d 17hTue 3 Nov, 18:15 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 19d 17hTue 17 Nov, 18:15 UTC
  • 33d 17hTue 1 Dec, 18:15 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:15 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [RU] MAALVI RUST | X2EU · quad · 2x · biweekly · 1 on average
    0/ 100
  2. 2
    Free Fields 2x | Noob FriendlyEU · quad · 2x · biweekly · 1 on average
    1/ 100
  3. 3
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 562 on average
    321/ 350
  4. 4
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 211 on average
    91/ 200
  5. 5
    EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 144 on average
    49/ 150
  6. 6
    EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 135 on average
    56/ 200

Quick answers

from the figures on this page

Server details

Is [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly online, and how reliable is it?

[ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly is up and taking players now. About 10 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 8 October 2026.

Which version of Rust does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly run?

[ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly located?

In Europe, [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 5.9.121.103:28005 is where it lives.

Does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly run smoothly?

Server fps averaged 7 over the last 48 hours and never dropped below 5. The world held as many as 91,440 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,855 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?

You'll find [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly mean?

The game's server browser reads these tags from [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?

[ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 1 players.

How does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly rank against other Rust servers?

Player hours over seven days put [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly at #10,967 overall and #2,338 in Europe, in the top 49% of all ranked servers. Among servers of the quad type, it sits at #533.

Reset times

What does wipe day look like on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?

Its schedule cannot be confirmed from the record, which holds too few of [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly's wipes, so the prediction follows the tag. On Tuesday 3 November at 18:15 UTC the next wipe is due. 8 days 6 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Rules

What are the rules and settings on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?

The name says [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly runs 2x gather. 4 players is the most a group can hold (quad). survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly run?

The game generates the procedural map on [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly, size 4,000 with seed 559022233. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join [ITA] INFERNO | 2x | LOOT VANILLA | PVP | Biweekly?

Type client.connect 5.9.121.103:28005 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.