Rust Dashboard87,370 playing

Local Debug (no EAC)

Offline 5.76.183.4:28015 checked 35d ago

Players now

1of 8
Full
12%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

12% full

Rank

#13,198

top 57%

7-day average

0

peak –

Last wipe

51d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    769/ 825
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
    48/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
    110/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    418/ 500
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    242/ 300
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
    184/ 300

Quick answers

from the figures on this page

About

Is Local Debug (no EAC) online, and how reliable is it?

The server is down at the moment. Its last sighting was 35 days 4 hours ago: Local Debug (no EAC). It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 17 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Local Debug (no EAC) run?

Local Debug (no EAC) runs Rust network protocol 2633 and build 163207, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local Debug (no EAC) located?

There is no region on Local Debug (no EAC). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 5.76.183.4:28015.

Tags, lists

Which Rust Dashboard lists and filters include Local Debug (no EAC)?

The Rust Dashboard lists that carry Local Debug (no EAC) are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Debug (no EAC) mean?

These are the tags Local Debug (no EAC) publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Local Debug (no EAC)?

At the moment Local Debug (no EAC) is offline; it last showed 35 days 4 hours ago.

How does Local Debug (no EAC) rank against other Rust servers?

Player hours over seven days put Local Debug (no EAC) at #13,198, in the top 57% of all ranked servers.

Wipe days

What is the wipe schedule on Local Debug (no EAC)?

Too few wipes are on record for Local Debug (no EAC) to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 51 days 14 hours ago.

Settings

What are the rules and settings on Local Debug (no EAC)?

The name of Local Debug (no EAC) gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local Debug (no EAC) run?

A procedural map is what Local Debug (no EAC) runs, generated by the game.

Join

How do I join Local Debug (no EAC)?

The console in Rust opens with F1, and client.connect 5.76.183.4:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp8
Max players 8 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.