Rust Dashboard42,725 playing

Skynet by C_Sky

Offline 5.62.101.90:11700 checked 28d ago

moddedoxide

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#15,319

top 64%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    100/ 500
  2. 2
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    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    125/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    46/ 700
  5. 5
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    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    19/ 1000

Quick answers

from the figures on this page

Server

Is Skynet by C_Sky online, and how reliable is it?

The server is down at the moment. Its last sighting was 28 days 23 hours ago: Skynet by C_Sky. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 30 September 2026.

Which version of Rust does Skynet by C_Sky run?

On Windows, Skynet by C_Sky runs Rust network protocol 2633 and build 165217. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Skynet by C_Sky located?

No region tag comes from Skynet by C_Sky. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 5.62.101.90:11700 is where it lives.

Lists

Which Rust Dashboard lists and filters include Skynet by C_Sky?

The Rust Dashboard lists that carry Skynet by C_Sky are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Skynet by C_Sky mean?

These are the tags Skynet by C_Sky publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Skynet by C_Sky?

The last sighting of Skynet by C_Sky was 28 days 23 hours ago; it is offline right now.

How does Skynet by C_Sky rank against other Rust servers?

Player hours over seven days put Skynet by C_Sky at #15,319, in the top 64% of all ranked servers.

Reset times

What is the wipe schedule on Skynet by C_Sky?

Skynet by C_Sky has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 29 days ago the current world was made.

Settings

What are the rules and settings on Skynet by C_Sky?

The name of Skynet by C_Sky gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Skynet by C_Sky run?

A procedural map is what Skynet by C_Sky runs, generated by the game.

Connect

How do I join Skynet by C_Sky?

The console in Rust opens with F1, and client.connect 5.62.101.90:11700 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.