RR TEST
Online EU 5.42.211.127:35000 checked 10m ago
Players now
Live- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
Rank
top 25% · #1799 in EU
7-day average
peak 2
No wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:17 UTC10h ago | – | – | – | 1 |
| Mon 26 Oct, 17:32 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:32 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 15:42 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 15:20 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 08:22 UTC6d ago | 2 | halved by day 1 | 3.3 days | 0 |
| Sat 10 Oct, 16:40 UTC19d ago | – | – | – | 0 |
| Sat 10 Oct, 16:23 UTC19d ago | – | – | – | 0 |
| Sat 10 Oct, 16:10 UTC19d ago | 3+1 queue | halved by day 2 | 12.7 days | 0 |
| Fri 2 Oct, 11:48 UTC27d ago | 1+1 queue | held half | 8.2 days | 0 |
| Thu 1 Oct, 18:56 UTC28d ago | – | – | – | 0 |
| Thu 1 Oct, 18:51 UTC FW28d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 11:55 UTC29d ago | 2 | – | 1.3 days | 0 |
| Mon 28 Sep, 07:17 UTC31d ago | 2 | held half | 2.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 145/ 300
- 2 151/ 300
- 3 44/ 100
- 4 0/ 3300
- 5 2/ 300
- 6 1/ 300
Quick answers
from the figures on this pageAbout
Is RR TEST online, and how reliable is it?
Players can join RR TEST: it is online. The uptime it reports puts its last restart about 8 hours ago. It was online 90% of the last 7 full days, which is 151 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RR TEST run?
On Windows, RR TEST runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is RR TEST located?
RR TEST lists Europe as its location, tagged EU. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 5.42.211.127:35000.
Does RR TEST run smoothly?
Across the last 48 hours the average was 64 fps, with a floor of 41. At its highest the count reached 100,136 entities: buildings, deployables and the rest. At its highest, it took 3,767 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include RR TEST?
You'll find RR TEST on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on RR TEST mean?
These are the tags RR TEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; EU (Europe): Europe is where the server browser puts it; rustmaps (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is RR TEST?
RR TEST currently reports 0 players. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 2 players.
How does RR TEST rank against other Rust servers?
RR TEST holds #5,466 for player hours across seven days, #1,799 in Europe, in the top 25% of all ranked servers.
Wipe schedule
What is the wipe schedule on RR TEST?
None of the resets on RR TEST counts as a wipe. The world is remade every few hours and no schedule is kept.
Map and rules
What are the rules and settings on RR TEST?
The name of RR TEST gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does RR TEST run?
The map file of RR TEST is published, so this page lets you download this custom map of size 4,350.
Join
How do I join RR TEST?
Type client.connect 5.42.211.127:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.