Rust Dashboard85,370 playing

Westerwald PVE

Online 5.39.17.35:28015 checked 8m ago

pve

Players now

Live
0of 5
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 16:00Thu 13:00players each hour · 48 hours · UTC

Rank

#10,088

top 45%

7-day average

0

peak 1

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
    25/ 200
  2. 2
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
    28/ 200
  3. 3
    [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
    19/ 200
  4. 4 9/ 150
  5. 5
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
    32/ 200
  6. 6
    [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
    9/ 100

Quick answers

from the figures on this page

About

Is Westerwald PVE online, and how reliable is it?

Right now Westerwald PVE is running. About 2 days 21 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Westerwald PVE run?

Westerwald PVE runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Westerwald PVE located?

No region tag comes from Westerwald PVE. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 5.39.17.35:28015.

Does Westerwald PVE run smoothly?

Server fps averaged 81 over the last 48 hours and never dropped below 45. The world held as many as 140,006 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,168 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Westerwald PVE?

The Rust Dashboard lists that carry Westerwald PVE are: Best Rust community servers and Rust PvE servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on Westerwald PVE mean?

The game's server browser reads these tags from Westerwald PVE: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Westerwald PVE?

0 players are playing on Westerwald PVE right now, out of 5 slots. Its seven-day average is 0 players, and it reached 1 at the highest.

How does Westerwald PVE rank against other Rust servers?

Player hours over seven days put Westerwald PVE at #10,088, in the top 45% of all ranked servers.

Wipe schedule

What does wipe day look like on Westerwald PVE?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on Westerwald PVE?

The record holds too few of Westerwald PVE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 25 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on Westerwald PVE?

No gather rate appears in the name of Westerwald PVE. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does Westerwald PVE run?

The game generates the procedural map on Westerwald PVE, size 5,000 with seed 50000. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Westerwald PVE?

Type client.connect 5.39.17.35:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.